Heroes of the Storm - Miscellaneous Game Art

Some odds and ends from my time as an Associate 3D Artist on Heroes of the Storm in 2016-17.

I animated the payload door as I was modeling it to better understand the moving parts

Blue Team Payload Door In-Game

Blue Team Payload Door In-Game

Red Team Payload Door In-Game

Red Team Payload Door In-Game

Each of the Volskaya wall variants are curved to fit different areas of the map as designed.

Each of the Volskaya wall variants are curved to fit different areas of the map as designed.

Volskaya Walls In-Game

Volskaya Walls In-Game

We wanted a 3D cockpit overlay to cover the screen when a player enters the mech. The challenge was to keep the model from blocking gameplay.

We wanted a 3D cockpit overlay to cover the screen when a player enters the mech. The challenge was to keep the model from blocking gameplay.

Volskaya Mech Cockpit Overlay In-Game

Volskaya Mech Cockpit Overlay In-Game

My first task when I joined the team was to redesign the healing fountain for the King's Crest maps

My first task when I joined the team was to redesign the healing fountain for the King's Crest maps

Towers of Doom color variant

Towers of Doom color variant

Power-Ups from the Escape From Braxis PVE Mission

Power-Ups from the Escape From Braxis PVE Mission

Overwatch Lootbox and Pachimari dolls for the "Pachimari Mania" In-Game event

Overwatch Lootbox and Pachimari dolls for the "Pachimari Mania" In-Game event

a player from Germany saved a recording of the event. I got this screenshot from their Youtube.

a player from Germany saved a recording of the event. I got this screenshot from their Youtube.